kranky geek

Implementing a custom media processing pipeline using WebAssembly

Modern Call Signalling for WebRTC

Developing a cross-platform WebRTC API using Rust and WebAssembly

WASM and WebRTC: Building for Browsers, Mobile and Servers with one codebase

Open source tools for cloud-based video and vision processing (Intel)

Kranky Geek Intro

Welcome and introduction to AI in WebRTC (Kranky Geek)

Advances in audio codecs

WebRTC: Testing to ensure quality service

Welcome! (Kranky Geek WebRTC 2016)

WebRTC A Quick Introduction (Kranky Geek WebRTC Brazil 2016)

How to Build an End-to-End WebRTC Service (Kranky Geek WebRTC Brazil 2016)

Building a secure IoT device with WebRTC (Kranky Geek WebRTC 2016)

Making Sure Every Call Works (Kranky Geek WebRTC Brazil 2016)

Google WebRTC project updates

Debugging Tools and Techniques for WebRTC (Kranky Geek WebRTC Brazil 2016)

Kranky Geek WebRTC 2017

Kranky Geek WebRTC Brazil Overview

Mobile troubleshooting & reverse engineering (Kranky Geek WebRTC 2016)

WebRTC: News, Stats, and Audio Processing Internals (Kranky Geek WebRTC 2016)

Kranky Geek 2021 Intro & Update

Improving mobile WebRTC video using SVC (Kranky Geek WebRTC 2016)

WebRTC Basics

WebRTC annual update 2021

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